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INI File  |  2005-09-14  |  12KB  |  389 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.280000
  4. fDecay=0.800000
  5. fVideoEchoZoom=1.000000
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=0
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001000
  22. fWaveScale=1.001775
  23. fWaveSmoothing=0.900000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.500000
  26. fModWaveAlphaEnd=1.000000
  27. fWarpAnimSpeed=1.321288
  28. fWarpScale=1.986883
  29. fZoomExponent=0.880200
  30. fShader=1.000000
  31. zoom=0.999800
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=0.999900
  39. sy=0.999800
  40. wave_r=0.500000
  41. wave_g=0.500000
  42. wave_b=0.500000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.000000
  46. ob_r=1.000000
  47. ob_g=1.000000
  48. ob_b=0.500000
  49. ob_a=1.000000
  50. ib_size=0.000000
  51. ib_r=0.000000
  52. ib_g=0.300000
  53. ib_b=0.000000
  54. ib_a=0.000000
  55. nMotionVectorsX=4.586357
  56. nMotionVectorsY=3.233833
  57. mv_dx=0.122040
  58. mv_dy=0.156041
  59. mv_l=0.211692
  60. mv_r=0.455835
  61. mv_g=0.481765
  62. mv_b=0.328534
  63. mv_a=0.000000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=1
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=1
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.000000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_per_point1=ax = 10*(.5*(sin(5.234+100*sample)+1))*cos(200*6.2831*sample+ 3.14*sample+2.45);
  78. wave_0_per_point2=ay = 10*(.5*(sin(100*sample+0.456)+1))*sin(100*6.2831*sample+ 3.14*sample+1.12);
  79. wave_0_per_point3=az = 10*.5*(sin(3.12+100*sample)+1)*cos(300*6.2831*sample +3.14*sample+.95);
  80. wave_0_per_point4=
  81. wave_0_per_point5=
  82. wave_0_per_point6=bx = ax;
  83. wave_0_per_point7=by = ay*cos(q1) - az*sin(q1);
  84. wave_0_per_point8=bz = ay*sin(q1) + az*cos(q1);
  85. wave_0_per_point9=
  86. wave_0_per_point10=ax = bx*cos(q2) - bz*sin(q2);
  87. wave_0_per_point11=ay = by;
  88. wave_0_per_point12=az = bx*sin(q2) + bz*cos(q2);
  89. wave_0_per_point13=
  90. wave_0_per_point14=bx = ax*cos(q3) - ay*sin(q3);
  91. wave_0_per_point15=by = ax*sin(q3) + ay*cos(q3);
  92. wave_0_per_point16=bz = az;
  93. wave_0_per_point17=
  94. wave_0_per_point18=vx=bx; vy=by; vz=bz;
  95. wave_0_per_point19=
  96. wave_0_per_point20=x=vx/abs(vz-10)+.5;
  97. wave_0_per_point21=y=vy/abs(vz-10)+.5;
  98. wave_0_per_point22=
  99. wave_0_per_point23=a=above(vz,0)*(.05*az);
  100. wave_0_per_point24=
  101. wavecode_1_enabled=1
  102. wavecode_1_samples=512
  103. wavecode_1_sep=0
  104. wavecode_1_bSpectrum=0
  105. wavecode_1_bUseDots=1
  106. wavecode_1_bDrawThick=0
  107. wavecode_1_bAdditive=1
  108. wavecode_1_scaling=1.000000
  109. wavecode_1_smoothing=0.000000
  110. wavecode_1_r=1.000000
  111. wavecode_1_g=1.000000
  112. wavecode_1_b=1.000000
  113. wavecode_1_a=1.000000
  114. wave_1_per_point1=ax = 10*.5*(sin(100*sample+1.865)+1)*sin(300*6.2831*sample+3.14*sample);
  115. wave_1_per_point2=ay = 10*.5*(sin(100*sample+5.23)+1)*cos(200*6.2831*sample+ 3.14*sample+.1454);
  116. wave_1_per_point3=az = 5*(sin(100*sample+.234)+1)*sin(400*6.2831*sample+3.14*sample+1.84);
  117. wave_1_per_point4=
  118. wave_1_per_point5=bx = ax;
  119. wave_1_per_point6=by = ay*cos(q1) - az*sin(q1);
  120. wave_1_per_point7=bz = ay*sin(q1) + az*cos(q1);
  121. wave_1_per_point8=
  122. wave_1_per_point9=ax = bx*cos(q2) - bz*sin(q2);
  123. wave_1_per_point10=ay = by;
  124. wave_1_per_point11=az = bx*sin(q2) + bz*cos(q2);
  125. wave_1_per_point12=
  126. wave_1_per_point13=bx = ax*cos(q3) - ay*sin(q3);
  127. wave_1_per_point14=by = ax*sin(q3) + ay*cos(q3);
  128. wave_1_per_point15=bz = az;
  129. wave_1_per_point16=
  130. wave_1_per_point17=vx=bx; vy=by; vz=bz;
  131. wave_1_per_point18=
  132. wave_1_per_point19=x=vx/abs(vz-10)+.5;
  133. wave_1_per_point20=y=vy/abs(vz-10)+.5;
  134. wave_1_per_point21=
  135. wave_1_per_point22=a=above(vz,0)*(.05*(5-abs(az)))
  136. wavecode_2_enabled=1
  137. wavecode_2_samples=512
  138. wavecode_2_sep=0
  139. wavecode_2_bSpectrum=0
  140. wavecode_2_bUseDots=0
  141. wavecode_2_bDrawThick=1
  142. wavecode_2_bAdditive=1
  143. wavecode_2_scaling=1.000000
  144. wavecode_2_smoothing=0.000000
  145. wavecode_2_r=1.000000
  146. wavecode_2_g=0.500001
  147. wavecode_2_b=0.100001
  148. wavecode_2_a=1.000000
  149. wave_2_per_point1=t=above(sin(20*6.2831*sample+time*16),0);
  150. wave_2_per_point2=ax = (1.58+1.5*t*abs(value1))*cos(6.2831*sample);
  151. wave_2_per_point3=ay = 1.3*(1.58+1.5*t*abs(value2))*sin(6.2831*sample);
  152. wave_2_per_point4=az = 0;
  153. wave_2_per_point5=
  154. wave_2_per_point6=bx = ax;
  155. wave_2_per_point7=by = ay*cos(q1) - az*sin(q1);
  156. wave_2_per_point8=bz = ay*sin(q1) + az*cos(q1);
  157. wave_2_per_point9=
  158. wave_2_per_point10=ax = bx*cos(q2) - bz*sin(q2);
  159. wave_2_per_point11=ay = by;
  160. wave_2_per_point12=az = bx*sin(q2) + bz*cos(q2);
  161. wave_2_per_point13=
  162. wave_2_per_point14=bx = ax*cos(q3) - ay*sin(q3);
  163. wave_2_per_point15=by = ax*sin(q3) + ay*cos(q3);
  164. wave_2_per_point16=bz = az;
  165. wave_2_per_point17=
  166. wave_2_per_point18=vx=bx; vy=by; vz=bz;
  167. wave_2_per_point19=
  168. wave_2_per_point20=x=vx/abs(vz-10)+.5;
  169. wave_2_per_point21=y=vy/abs(vz-10)+.5;
  170. wave_2_per_point22=
  171. wave_2_per_point23=as=above(cos(q3+1.57)*cos(q2)*vx+sin(q3+1.57)*sin(q1)*vy+sin(q2)*vz,0);
  172. wave_2_per_point24=a=t*(.07*(1-as)+as);
  173. wavecode_3_enabled=1
  174. wavecode_3_samples=512
  175. wavecode_3_sep=0
  176. wavecode_3_bSpectrum=0
  177. wavecode_3_bUseDots=0
  178. wavecode_3_bDrawThick=1
  179. wavecode_3_bAdditive=1
  180. wavecode_3_scaling=1.000000
  181. wavecode_3_smoothing=0.000000
  182. wavecode_3_r=1.000000
  183. wavecode_3_g=0.500000
  184. wavecode_3_b=0.100000
  185. wavecode_3_a=1.000000
  186. wave_3_per_point1=t=above(sin(20*6.2831*sample+time*16),0);
  187. wave_3_per_point2=ax = (1.58+1.5*t*abs(value1))*cos(6.2831*sample);
  188. wave_3_per_point3=ay = 0;
  189. wave_3_per_point4=az = 1.2*(1.58+1.5*t*abs(value2))*sin(6.2831*sample);
  190. wave_3_per_point5=
  191. wave_3_per_point6=bx = ax;
  192. wave_3_per_point7=by = ay*cos(q1) - az*sin(q1);
  193. wave_3_per_point8=bz = ay*sin(q1) + az*cos(q1);
  194. wave_3_per_point9=
  195. wave_3_per_point10=ax = bx*cos(q2) - bz*sin(q2);
  196. wave_3_per_point11=ay = by;
  197. wave_3_per_point12=az = bx*sin(q2) + bz*cos(q2);
  198. wave_3_per_point13=
  199. wave_3_per_point14=bx = ax*cos(q3) - ay*sin(q3);
  200. wave_3_per_point15=by = ax*sin(q3) + ay*cos(q3);
  201. wave_3_per_point16=bz = az;
  202. wave_3_per_point17=
  203. wave_3_per_point18=vx=bx; vy=by; vz=bz;
  204. wave_3_per_point19=
  205. wave_3_per_point20=x=vx/abs(vz-10)+.5;
  206. wave_3_per_point21=y=vy/abs(vz-10)+.5;
  207. wave_3_per_point22=
  208. wave_3_per_point23=as=above(cos(q3-1.57)*cos(q2)*vx+sin(q3-1.57)*sin(q1)*vy+sin(q2)*vz,0);
  209. wave_3_per_point24=a=t*(.07*(1-as)+as);
  210. shapecode_0_enabled=1
  211. shapecode_0_sides=60
  212. shapecode_0_additive=1
  213. shapecode_0_thickOutline=1
  214. shapecode_0_textured=0
  215. shapecode_0_x=0.500000
  216. shapecode_0_y=0.500000
  217. shapecode_0_rad=0.398722
  218. shapecode_0_ang=0.000000
  219. shapecode_0_tex_ang=0.000000
  220. shapecode_0_tex_zoom=1.000000
  221. shapecode_0_r=1.000000
  222. shapecode_0_g=1.000000
  223. shapecode_0_b=0.700000
  224. shapecode_0_a=1.000000
  225. shapecode_0_r2=1.000000
  226. shapecode_0_g2=0.800000
  227. shapecode_0_b2=0.000000
  228. shapecode_0_a2=0.000000
  229. shapecode_0_border_r=1.000000
  230. shapecode_0_border_g=1.000000
  231. shapecode_0_border_b=1.000000
  232. shapecode_0_border_a=0.000000
  233. shape_0_per_frame1=ax=0; ay=0; az=-30;
  234. shape_0_per_frame2=
  235. shape_0_per_frame3=bx = ax;
  236. shape_0_per_frame4=by = ay*cos(q1) - az*sin(q1);
  237. shape_0_per_frame5=bz = ay*sin(q1) + az*cos(q1);
  238. shape_0_per_frame6=
  239. shape_0_per_frame7=ax = bx*cos(q2) - bz*sin(q2);
  240. shape_0_per_frame8=ay = by;
  241. shape_0_per_frame9=az = bx*sin(q2) + bz*cos(q2);
  242. shape_0_per_frame10=
  243. shape_0_per_frame11=bx = ax*cos(q3) - ay*sin(q3);
  244. shape_0_per_frame12=by = ax*sin(q3) + ay*cos(q3);
  245. shape_0_per_frame13=bz = az;
  246. shape_0_per_frame14=
  247. shape_0_per_frame15=vx=bx; vy=by; vz=bz;
  248. shape_0_per_frame16=
  249. shape_0_per_frame17=x=vx/abs(vz-10)+.5;
  250. shape_0_per_frame18=y=vy/abs(vz-10)+.5;
  251. shape_0_per_frame19=
  252. shape_0_per_frame20=a=below(vz,0);
  253. shapecode_1_enabled=1
  254. shapecode_1_sides=60
  255. shapecode_1_additive=1
  256. shapecode_1_thickOutline=0
  257. shapecode_1_textured=1
  258. shapecode_1_x=0.500000
  259. shapecode_1_y=0.500000
  260. shapecode_1_rad=0.252282
  261. shapecode_1_ang=0.000000
  262. shapecode_1_tex_ang=0.691150
  263. shapecode_1_tex_zoom=1.500923
  264. shapecode_1_r=0.200000
  265. shapecode_1_g=0.100000
  266. shapecode_1_b=1.000000
  267. shapecode_1_a=0.000000
  268. shapecode_1_r2=0.040000
  269. shapecode_1_g2=0.050000
  270. shapecode_1_b2=0.400000
  271. shapecode_1_a2=1.000000
  272. shapecode_1_border_r=1.000000
  273. shapecode_1_border_g=1.000000
  274. shapecode_1_border_b=1.000000
  275. shapecode_1_border_a=0.000000
  276. shapecode_2_enabled=1
  277. shapecode_2_sides=60
  278. shapecode_2_additive=1
  279. shapecode_2_thickOutline=0
  280. shapecode_2_textured=1
  281. shapecode_2_x=0.500000
  282. shapecode_2_y=0.500000
  283. shapecode_2_rad=1.543040
  284. shapecode_2_ang=0.000000
  285. shapecode_2_tex_ang=1.570700
  286. shapecode_2_tex_zoom=1.500990
  287. shapecode_2_r=0.000000
  288. shapecode_2_g=0.500000
  289. shapecode_2_b=0.600000
  290. shapecode_2_a=0.000000
  291. shapecode_2_r2=0.000000
  292. shapecode_2_g2=0.000000
  293. shapecode_2_b2=0.000000
  294. shapecode_2_a2=0.700000
  295. shapecode_2_border_r=1.000000
  296. shapecode_2_border_g=1.000000
  297. shapecode_2_border_b=1.000000
  298. shapecode_2_border_a=0.000000
  299. shapecode_3_enabled=1
  300. shapecode_3_sides=6
  301. shapecode_3_additive=1
  302. shapecode_3_thickOutline=0
  303. shapecode_3_textured=0
  304. shapecode_3_x=0.500000
  305. shapecode_3_y=0.500000
  306. shapecode_3_rad=0.114900
  307. shapecode_3_ang=0.000000
  308. shapecode_3_tex_ang=0.000000
  309. shapecode_3_tex_zoom=1.000000
  310. shapecode_3_r=1.000000
  311. shapecode_3_g=1.000000
  312. shapecode_3_b=0.700000
  313. shapecode_3_a=1.000000
  314. shapecode_3_r2=1.000000
  315. shapecode_3_g2=0.800000
  316. shapecode_3_b2=0.000000
  317. shapecode_3_a2=0.000000
  318. shapecode_3_border_r=1.000000
  319. shapecode_3_border_g=1.000000
  320. shapecode_3_border_b=1.000000
  321. shapecode_3_border_a=0.000000
  322. shape_3_per_frame1=q8=-q8+1;
  323. shape_3_per_frame2=t=(frame%6+4);
  324. shape_3_per_frame3=sides=if(equal(t%2,0),6,60);
  325. shape_3_per_frame4=
  326. shape_3_per_frame5=r=equal(t,4)*.3+equal(t,6)*.1+equal(t,8)*.3;
  327. shape_3_per_frame6=g=equal(t,4)*.1+equal(t,6)*.5+equal(t,8)*.15;
  328. shape_3_per_frame7=b=equal(t,4)*.6+equal(t,6)*.3+equal(t,8)*.0;
  329. shape_3_per_frame8=
  330. shape_3_per_frame9=r2=equal(t,4)*.3+equal(t,6)*.1+equal(t,8)*.3;
  331. shape_3_per_frame10=g2=equal(t,4)*.1+equal(t,6)*.5+equal(t,8)*.15;
  332. shape_3_per_frame11=b2=equal(t,4)*.6+equal(t,6)*.3+equal(t,8)*.0;
  333. shape_3_per_frame12=
  334. shape_3_per_frame13=r=r+equal(t%2,1);
  335. shape_3_per_frame14=g=g+equal(t%2,1);
  336. shape_3_per_frame15=b=b+equal(t%2,1)*.7;
  337. shape_3_per_frame16=
  338. shape_3_per_frame17=r2=r2+equal(t%2,1);
  339. shape_3_per_frame18=g2=g2+equal(t%2,1)*.8;
  340. shape_3_per_frame19=
  341. shape_3_per_frame20=rad=equal(t,4)*.1+equal(t,5)*.14+equal(t,6)*.14+equal(t,7)*.18 +equal(t,8)*.12+equal(t,9)*.2;
  342. shape_3_per_frame21=
  343. shape_3_per_frame22=an=atan2(q8-.5,q7-.5);
  344. shape_3_per_frame23=ang=0+equal(t%2,0)*2*an;
  345. shape_3_per_frame24=ang=if(equal(t,6),-ang,ang);
  346. shape_3_per_frame25=
  347. shape_3_per_frame26=d=sqrt(sqr(q7-.5)+sqr(q8-.5));
  348. shape_3_per_frame27=a=above(1-d,0)*sqrt(1-d);
  349. shape_3_per_frame28=
  350. shape_3_per_frame29=x=t*(.5-q7)*.1617+q7;
  351. shape_3_per_frame30=y=t*(.5-q8)*.1617+q8;
  352. per_frame_1=st=if(equal(st,0),time-131,st);
  353. per_frame_2=mytime=time-st;
  354. per_frame_3=
  355. per_frame_4=phi=6.2831*(mytime+4.564)*.02;
  356. per_frame_5=theta=6.2831*(mytime*.03+1.54);
  357. per_frame_6=rho=6.2831*abs(sin(mytime*0));
  358. per_frame_7=
  359. per_frame_8=q1=phi;
  360. per_frame_9=q2=theta;
  361. per_frame_10=q3=rho;
  362. per_frame_11=
  363. per_frame_12=ax=0; ay=0; az=-30;
  364. per_frame_13=bx = ax;
  365. per_frame_14=by = ay*cos(q1) - az*sin(q1);
  366. per_frame_15=bz = ay*sin(q1) + az*cos(q1);
  367. per_frame_16=
  368. per_frame_17=ax = bx*cos(q2) - bz*sin(q2);
  369. per_frame_18=ay = by;
  370. per_frame_19=az = bx*sin(q2) + bz*cos(q2);
  371. per_frame_20=
  372. per_frame_21=bx = ax*cos(q3) - ay*sin(q3);
  373. per_frame_22=by = ax*sin(q3) + ay*cos(q3);
  374. per_frame_23=bz = az;
  375. per_frame_24=vx=bx; vy=by; vz=bz;
  376. per_frame_25=
  377. per_frame_26=q7=vx/abs(vz-10)+.5;
  378. per_frame_27=vy=-vy+1;
  379. per_frame_28=q8=vy/abs(vz-10)+.5;
  380. per_frame_29=q7=if(1-below(vz,0), -100,q7);
  381. per_frame_30=q8=if(1-below(vz,0), -100,q8);
  382. per_frame_31=ob_size=1;
  383. per_frame_32=ob_a=min(.005/(sqr(q7-.5)+sqr(q8-.5)),.8);
  384. per_frame_33=monitor=mytime;
  385. per_pixel_1=q=sqr(x-q7)+sqr(y-q8);
  386. per_pixel_2=warp=below(q,.075)*(20*(.075-q));
  387. per_pixel_3=
  388. per_pixel_4=
  389.